Dragon Age Origins runs perfectly OK with 800×600 and lowest settings in software vertex mode. I didn’t experience a bit of a lag. Even without software vertex mode it was running good. I think this game is playable. Incredible storytelling, great characters, and exciting battles are just a few of the things that make this fantasy role-playing game so extraordinary.
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GAMESPOT RATING: 9.5
The Good
- Intricate, involving storytelling
- Amazing dialogue and voice acting bring characters to life
- Rich fantasy world filled with interesting lore
- Enjoyable questing with plenty of twists and surprises
- Lots of spells and abilities make combat fun.
The Bad
- A few glitches.
As the spiritual successor to BioWare’s Baldur’s Gate, one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay.
Features:
Epic Party-Based Combat – Dragon Age: Origins will introduce an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hoardes of enemies and massive creatures.
Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply “spell combos,” a way of combining together different spells to create emergent unique effects.
Deep Customization – Players will develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction.
Your Story, Your Way – With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power.
Origin Stories – Players will select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player’s choice of Origin will determine who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.
Your character’s journey through the world of Dragon Age: Origins is a bloody one. Battles and cutscenes are filled with spurting gore, and the trail your party takes along the world map is colored by sanguinary splatters. But the gratuitous pools of red your enemies leave on the battlefield helps paint the bigger picture: Whether you’re fighting ravening monsters or desperate refugees hoping to kill you for coin, everything bleeds, and everything dies.
Players must decide how to make their way through such a violent world. After completing one of six unique, multi-hour origin stories determined by your character’s race and class, you become a member of the Gray Wardens, a group of heroes dedicated to stopping the armies of monstrous darkspawn ravaging the world. The game’s creators were inspired by George R.R. Martin’s Song Of Ice And Fire novels, so political intrigue can prove just as deadly as swords and spells.
Every aspect of gameplay is packed with depth. Your party members love chatting as you walk through towns, opening up about their pasts, or just bickering with each other. As you build a stable of characters, swapping them out isn’t just important for combat strategy, it factors into how NPCs react to you. Dialogue trees determine what your party thinks of your character, and can allow you to approach a problem in a multitude of ways. Fear, violence, persuasion, and kindness are all tools at your disposal. Exploration is strongly rewarded, as the world is filled with hidden quests and treasures.
The combat system closely mirrors BioWare’s Baldur’s Gate, allowing players to pause the action to issue orders to their party. In more chaotic fights, the tactics menu provides an invaluable tool, letting players give standing orders like “use a healing item when at half health.” Mastering the combination of automated commands and micromanagement is the key to victory, as fights can be brutally hard. Luckily, death carries only light penalties, and failure always feels educational. Add in excellent voice acting, gorgeous graphics, highly customizable characters, and complex systems for how spells interact, and the result is a game destined to become a new RPG staple.
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Excellent read, I am going to libnk back to this page from my social media site.
My son loved Baldur’s Gate both I and II. I bet he’d like this one too. I loved watching him play it. I wonder if it will give WoW a run for it’s money. All the gore seems to be par for the course in all these games. Probably not as bad as some of the shooter games tho’. Thanks for the review, it was pretty good.